About Me

Hey there! My name is Cody Archambault. Iā€™m a game designer based in Melbourne, Australia, specializing in mechanics and gameplay systems. I have years of experience working on various projects both within team settings and in a solo capacity. I am also a self taught Pixel Artist in my spare time.

My passion for game development begun at an early age, where I would imagine various worlds and games in my head, and at times try to recreate them through tabletop games and cards.

I got my start in creating games during high school trying to recreate parts of other games within scratch or RPG Maker. I would then start learning systems design and programming with the GameMaker engine.

Some of my interests:

  • Video Games

  • Tabletop Games/TTRPGS

  • Figure Modeling/Painting

  • Stand Up Comedy

Some of my skills:

  • C#, GDScript, GML

  • Documents and time management

  • Git and Version Control

  • Adaptability and willingness to learn