About Me
Hey there! My name is Cody Archambault. Iām a game designer based in Melbourne, Australia, specializing in mechanics and gameplay systems. I have years of experience working on various projects both within team settings and in a solo capacity. I am also a self taught Pixel Artist in my spare time.
My passion for game development begun at an early age, where I would imagine various worlds and games in my head, and at times try to recreate them through tabletop games and cards.
I got my start in creating games during high school trying to recreate parts of other games within scratch or RPG Maker. I would then start learning systems design and programming with the GameMaker engine.
Some of my interests:
Video Games
Tabletop Games/TTRPGS
Figure Modeling/Painting
Stand Up Comedy
Some of my skills:
C#, GDScript, GML
Documents and time management
Git and Version Control
Adaptability and willingness to learn