Gloves Off
Gloves Off is a 3D Side-On strategy based fighting game. Where players will play in a rock, paper, scissors style of fighting with stamina, and bluffing being a major focus to ensure victory over your opponent.
My Major Roles:
Producer
Production
This project saw me take up a leadership role, crafting various documents and acting as the key point of communication across the team.
This brought about some challenges as I had to juggle between keeping track of what was being worked on for the game and how various tasks were taking. I managed to tackle this through active communication along with various tools such as:
Task management sites (HackNPlan, Slack, etc)
Schedules for tracking team members and their tasks
Daily standup meetings
Meet The Team
Producer
Cody Archambault
Mechanic Design
Declan Cassidy
Level Design
Lachlan Cornford
Programmer
Alec Walker
Programmer
Koe Tabanquerao
Character Artist
Benjamin Thompson
Lead Artist
Aden Buglar
Environmental Artist
Ayla Kotch
Environmental Artist
Natasha Savage
VFX
Jasmine Chilton
Audio
Mikka Leslie